Tideheart

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Set up a temporary underwater breathing zone for yourself and players who explicitly join. Water stays in place while you work around a submerged build.

An underwater wall is easier to work on when the group can pause for air nearby. Tideheart creates temporary breathing assistance without draining the water or building a sealed room.

Work underwater with breathing room

Activate Tideheart underwater to place a temporary breathing zone. Its four-block radius gives you a nearby place to work around a submerged build without draining the scene.

The supplied zone lasts 45 seconds. Other players explicitly join or leave by sneak-using their artifact inside it. Stay aware of its boundary and timer: the water remains in place, and assistance fades shortly after you leave.

Craft it

  • Tideheart: 3 × copper ingot, 1 × amethyst shard, 1 × stick.

Open the editable project below and choose Crafting Path to check each recipe’s exact arrangement.

Before you try it

  • Water remains water. The zone does not create dry space or remove environmental hazards.
  • Shared access is explicit; nearby players are not silently opted in.
  • The zone does not remove existing stronger effects.

Each activation costs one amethyst shard in Survival, with a three-second cooldown. Creative use is free.

Download the beta MCADDON from Files for Minecraft Bedrock 26.52. Import it and enable both the behavior and resource packs in a separate world. Start with a copy of a world you care about.

Checked on Windows in a separate test world. Other devices and live multiplayer have not been verified.

Make it yours

Increase Zone lifetime to 60 seconds for a short building task, or change Access to Owner only for solo exploration.

Open Tideheart in the constructor to change the settings and build your own version. Save its editable project if you want to keep working later.

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Version 0.1.1

Beta

tideheart-0.1.1-bedrock-26.52.mcaddon

Minecraft 26.52 Devices: Windows

Author-declared devices

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Requirements & details

Bedrock · 26.52

  • Game version: 26.52 · Devices: Windows · Experiments: Not required · Script API: Stable API · Pack contents: Behavior + Resource · File format: .mcaddon

Import the .mcaddon, then activate its behavior and resource packs in your world. No experiments required. Axes chop wood without stripping. Armor uses the built-in material appearance; its PNG is the inventory icon.

Requirements & notes
Device compatibility basis
Author-declared
Script API modules & versions
@minecraft/server 1.19.0
Technical details
File information

Archive structure and entry integrity checked · 51 entries · 0.1 MB unpacked.

tideheart_BP/manifest.json — Pack name
pack.name
tideheart_BP/manifest.json — Pack version
0.1.1
tideheart_BP/manifest.json — Minimum engine version
1.26.50
tideheart_BP/manifest.json — Pack UUID
2f42628e-6760-5ee3-b1f5-781f3dc8e7be
tideheart_BP/manifest.json — Requires eed1f6a2-7ebb-55c0-bc1d-74c310286252
0.1.1
tideheart_BP/manifest.json — Requires @minecraft/server
1.19.0
tideheart_RP/manifest.json — Pack name
pack.name
tideheart_RP/manifest.json — Pack version
0.1.1
tideheart_RP/manifest.json — Minimum engine version
1.26.50
tideheart_RP/manifest.json — Pack UUID
eed1f6a2-7ebb-55c0-bc1d-74c310286252
Manifests read (2)
  • tideheart_BP/manifest.json · JSON structure
  • tideheart_RP/manifest.json · JSON structure

Cross-project UUID comparison covers files with indexed manifest inspections. Older files must be rechecked to join this comparison.

Manifest values describe the package. They do not prove that it works with every game version. This check is not an antivirus scan.

SHA-256: 1d03fae9c1dc0009db9817fca4740165c84f93134c36bbc39c91850eba9094f4

Release updates

Version 0.1.1

Beta

No release notes for this version.

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