Challenge Forge

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Host a small opt-in PvE trial with configured waves, a boundary, and a time limit. The host supplies the prize before the challenge starts.

Turn a prepared arena into a short shared challenge with an actual supplied prize. Challenge Forge controls waves and participation; it does not create an arena full of free loot.

Make a short challenge for a prepared arena

Prepare a clear space and carry the prize before hosting. The supplied trial uses a seven-block radius, two waves of two zombies and a 90-second limit.

Nearby players sneak-use to join; the host can cancel the same way. Only the trial’s own tagged enemies count. The reward is prepaid by the host, so the challenge is about winning a small agreed prize rather than farming free loot.

Craft it

  • Challenge Forge: 1 × redstone, 2 × copper ingot, 1 × amethyst shard, 1 × stick.

Open the editable project below and choose Crafting Path to check each recipe’s exact arrangement.

Before you try it

  • Only tagged trial mobs count. Ordinary enemies nearby are not added silently to its progress.
  • Joining is explicit, with up to four participants per trial. Leaving the arena or reaching the time limit ends participation.
  • The supplied prize is one prepaid amethyst shard, separate from activation cost. Cleanup does not create extra prizes.

Each activation costs one amethyst shard in Survival, with a three-second cooldown. Creative use is free.

Download the beta MCADDON from Files for Minecraft Bedrock 26.52. Import it and enable both the behavior and resource packs in a separate world. Start with a copy of a world you care about.

Checked on Windows in a separate test world. Other devices and live multiplayer have not been verified.

Make it yours

Increase Wave count from two to three, then adjust Time limit to suit a longer round. Keep the enemy list small while deciding how hard the arena should be.

Open Challenge Forge in the constructor to change the settings and build your own version. Save its editable project if you want to keep working later.

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Files

Filter files 1 fileBeta
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Only preview files match this setup. Beta and Alpha releases may be unfinished.

Version 0.1.1

Beta

challenge_forge-0.1.1-bedrock-26.52.mcaddon

Minecraft 26.52 Devices: Windows, Android, iOS / iPadOS

Author-declared devices · Tested on: Windows

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Requirements & details

Bedrock · 26.52

  • Game version: 26.52 · Devices: Windows, Android, iOS / iPadOS · Experiments: Not required · Script API: Stable API · Pack contents: Behavior + Resource · File format: .mcaddon

Import the .mcaddon, then activate its behavior and resource packs in your world. No experiments required. Axes chop wood without stripping. Armor uses the built-in material appearance; its PNG is the inventory icon.

Requirements & notes
Device compatibility basis
Author-declared
Devices checked in-game
Windows
Device support notes
Designed for Windows, Android and iOS / iPadOS using standard Bedrock behavior and resource packs. Modonix tested this file on Windows Bedrock 26.52; Android and iOS / iPadOS runtime have not been tested by Modonix. Use the game version and world settings listed in compatibility. Direct console import is not included.
Device support source
https://learn.microsoft.com/en-us/minecraft/creator/documents/gettingstarted?view=minecraft-bedrock-stable
Minimum engine version
1.26.50
Script API modules & versions
@minecraft/server 1.19.0
Technical details
File information

Archive structure and entry integrity checked · 51 entries · 0.1 MB unpacked.

challenge_forge_BP/manifest.json — Pack name
pack.name
challenge_forge_BP/manifest.json — Pack version
0.1.1
challenge_forge_BP/manifest.json — Minimum engine version
1.26.50
challenge_forge_BP/manifest.json — Pack UUID
4f79673e-6d8c-546f-80df-f74ae73cf728
challenge_forge_BP/manifest.json — Requires 50e2cd04-a189-5af9-b160-607d3465341c
0.1.1
challenge_forge_BP/manifest.json — Requires @minecraft/server
1.19.0
challenge_forge_RP/manifest.json — Pack name
pack.name
challenge_forge_RP/manifest.json — Pack version
0.1.1
challenge_forge_RP/manifest.json — Minimum engine version
1.26.50
challenge_forge_RP/manifest.json — Pack UUID
50e2cd04-a189-5af9-b160-607d3465341c
Manifests read (2)
  • challenge_forge_BP/manifest.json · JSON structure
  • challenge_forge_RP/manifest.json · JSON structure

Cross-project UUID comparison covers files with indexed manifest inspections. Older files must be rechecked to join this comparison.

Manifest values describe the package. They do not prove that it works with every game version. This check is not an antivirus scan.

SHA-256: 51c8e4a2060e55c07ed0b727957822ba7c663693a59bfe2b6174f9a90fde697f

Release updates

Version 0.1.1

Beta

No release notes for this version.

View files

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