A small group of visible mobs becomes a line of decisions: which target starts the chain, and which ones can it reach next? Storm Bottle keeps the burst local and bounded.
Catch a small group in one charge
Aim near a visible zombie, skeleton or spider within ten blocks. The bottle sends a local burst through up to three distinct targets, reaching five blocks between each one.
Each hit deals three health points. Spacing and cover matter: a wall or a wide gap can end the chain early. The effect is a contained attack, so your build does not get struck by lightning or set on fire.
Craft it
- Storm Bottle: 1 × emerald, 2 × copper ingot, 1 × amethyst shard, 1 × stick.
Open the editable project below and choose Crafting Path to check each recipe’s exact arrangement.
Before you try it
- Players are never targets. Only configured exact hostile types are eligible.
- Walls break the chain, and each entity is hit at most once per activation.
- No lightning entity, fire, or weather change is created.
Each activation costs one amethyst shard in Survival, with a three-second cooldown. Creative use is free.
Download the beta MCADDON from Files for Minecraft Bedrock 26.52. Import it and enable both the behavior and resource packs in a separate world. Start with a copy of a world you care about.
Checked on Windows in a separate test world. Other devices and live multiplayer have not been verified.
Make it yours
Set Maximum targets to one for a focused burst, or select only Skeletons to make the target choice more specific.
Open Storm Bottle in the constructor to change the settings and build your own version. Save its editable project if you want to keep working later.
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